Adam Sherwin and Ben Hoyle
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Two events in the computer games calendar will provide important tests for the age-rating
regime envisaged by Tanya Byron: the arrival next month of Grand
Theft Auto IV, and a court decision last week to overturn a ban on the
ultra-violent Manhunt 2.
The latest Manhunt game will be released imminently after a nine-month
legal battle by its producers, who opposed its ban by the British Board of
Film Classification for gratuitous violence and “sustained and cumulative
casual sadism”.
The game puts the player in the position of a scientist who is subjected to
terrifying experiments and escapes from a menacing asylum. An edited
version, in which some of the most violent scenes were excised, was also
rejected by the board. The ban was overturned, permitting the game,
published by Rockstar, creators of the controversial Grand Theft Auto
series, to be sold with an 18-certificate.
Games publishers said last night that they were prepared to live with plans
for rigorously enforced ratings if it averted censorship and kept the £18
billion industry on track.
Keith Ramsdale, a vice-president of Electronic Arts, the world’s largest
video games publisher, said that his industry was no different from other
sources of entertainment. “Why is there a thirst for violent games? For the
same reason that there is a thirst for violent films, books and TV. We’re
not out of line with other entertainment forms.”
The industry had worked closely with Dr Byron and welcomed her proposals, he
said. “There are certain things we need to do as an industry but parents
need to take responsibility for looking out for their kids. We can’t control
what goes on in people’s houses.”
“There are already obscene material laws in this country and it’s right that
they should apply to video games. Games should not be brought to market if
they breach those laws with, for example, racist or paedophile material, but
if they don’t, then of course people should have access to them with the
appropriate rating.”
Violent games account for one in ten of the 2,000 new games produced every
year. Less than 3 per cent of games carry 18-certificates in Britain.
The most eagerly awaited game of the year is Grand Theft Auto IV, the
latest in the 65-million-selling series set in the criminal underworld.
It is released on the PlayStation and Xbox platforms next month, tand he buzz
from bloggers is thatGTA IVwill not disappoint with its scenes of
violence, sex, profanity and general lack of social responsibility.
Dr Byron is concerned about the impact of the most violent games. She said: “
I think that it is important to look at the desensitisation to violence. The
more violent images that are around . . . I think it does desensitise
society and we need to think about that.”
Dr Byron’s proposals focus on what she terms the immense “digital divide”
between techno-savvy children and their techno-phobic parents, allowing
children to get their hands on unsuitable games and web content. She
recommends a far greater awareness among parents, set out in
government-funded advertisements, of key issues including the risk of
children accessing pornography or giving away their identity to strangers
over the internet.
Julian Brazier, the Conservative MP for Canterbury, who has long monitored
the classification system for videos and computer games, said that the
ruling on Manhunt 2 emphasised the need for stronger enforcement.
He said: “Most psychologists accept that children and youths respond to
stimuli and copy what they see – the ability to discriminate comes as you
grow older. We need more enforcement because the sale of illegal videos to
youngsters is becoming a big business but there were only eight convictions
last year - and most of those resulted in small fines.”
Tim Ingham, of the games industry magazine MCV, said that the Byron
proposals would finally make parents aware of their responsibilities. “You
won’t see so many parents going into stores to buy a Grand Theft
Auto or a Manhunt game for little Johnny,” he said. Mr Ramsdale
said that adult content video games should still be made “but just like
film, just like cigarettes, just like alcohol we should protect minors from
accessing them”.
An advertisement for Coca-Cola, satirising violent games with an acclaimed
advertisement, made by Wieden & Kennedy, is seen as an example of how
attitudes have changed. The advertisement, which is currently being
screened, has transformed a Grand Theft Auto-style dystopia into a
love-filled, dancing street.
Dirty money
$59m Amount generated by Spider-man 3 in first 24 hours of
release
£170m Amount generated by Halo
3 in first 24 hours of release 3 World ranking by sales of
British market for video games
5m Number of DVDs sold of the film Tomb Raider
£87.9m Video game sales in Britain in week to December 20, 2007
Source: Guinness World Records Gamer’s Edition; ELSPA
Testing games
Manhunt 2 Developers Rockstar recently won a nine-month battle to sell
this ultra-violent game in Britain despite the British Board of Film
Classification objecting that the action, set in a psychiatric hospital for
the criminally insane, “encourages visceral killing and focuses on stalking
and brutal slaying.” The original Manhunt was blamed for the
murder of a boy, aged 14, in Leicester in 2004.
Grand Theft Auto IV In the latest instalment, players run over
pedestrians, kill police, visit prostitutes and are encouraged to
drink-drive
Bully: Scholarship Edition Features a shaven-headed schoolboy who
terrorises other pupils and teachers at his school with pranks including
dunking children’s heads in lavatories and firing catapults at teachers.
Criticised by antibullying campaigners and teaching unions for “glorifying”
school bullying.
Resident Evil 4 Player is a special forces agent who is sent to rescue
the President’s kidnapped daughter. Images include a woman pinned to wall by
a pitchfork through her face
50 Cent: Bulletproof Loosely based on the gangster lifestyle of the
rapper. Player engages in shootouts and loots the bodies of victims to buy
50 Cent recordings and music videos
God of War A warrior hunts the gods who tricked him into killing his
family. Prisoners are burnt alive, victims torn in half
Source: Times database, Family Media Guide
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I've played the GTA series all my life and I have never done anything I have seen in the games. I am fourteen years old and you don't see me drinking, shooting, or cursing. My parents are buying GTA IV for me on tuesday and the only impact on my life is it being the best game I'll ever play!
Tom Tanner, Searcy,
This hysteria over games is really really annoying because the complainers have never actually played the games themselves and are taking them WAY to seriously!
Im 18, played games since i was about 2 when the gameboy was around. Ive played all the GTA games, the God of War game, Canis Canem Edit (bully), Hitman etc etc etc and i have never done any of the things shown in the game or tried to because the games are not meant to be taken seriously.
This war against games also smacks of hypocracy as how many of the complainers are against films such as the Godfather? It features gangland killings/assassination attempts/drug references etc but its considered a cinematic masterpiece, should that be banned....?
Of course not! And the rules that apply to films should apply to games too!
Of course not! Its only a film and watching it dosent make you want to do it unless you have sev
Peter, Deal,
Well done..your snap shots of the games were great..did it take you five or ten minutes to read the back of the covers and make your mind up about them from the pictures.
If your going to write about games at least get someone who plays them.
If its rated R18 its the person who buys the game not the game makers that are doing the damage..just in the way R 18 movies are.
Games arent just for kids,its a millions dollar money making machine..which the UK lead in the 80s.
Its not PacMan any more Im 31 played games all my life, I want to do stuff in games that I wouldnt ever do..Fly a jet,Drive flat out in a stolen car etc running from the cops.
Mark, Christchurch, New Zealand
The information in this article is in some cases woefully inaccurate or clearly out of context. It is epitomised in the "Testing Games" section alone:
Manhunt 2: The original Manhunt was only blamed for the death in the media, police information stated that the murder was due to the disturbance of a burglary. Incidentally, the game was owned by the victim, not the killer
Grand Theft Auto 4: Players cannot engage in prostitution and are not encouraged to drink drive. All crimes commited in the game result in severe consequences, as in life
Bully, Scholarship Edition: The writer neglects to mention that the point of the game is to stand up to the bully described in the article, not endorse or glorify their actions
God of War: The "prisoners" and "victims" are in fact beasts of classical greek mythology, such as minotaurs and cyclops's who are intent on killing the player
With such misinformation, I wonder if this article is merely an example of journalistic sensationalism
Chris, gamer,
The Byron report must have been a real kick in the teeth for the âPopular Pressâ. It didnât sensationalise the Violent Video game, like the press would have hoped, but actually gave a breath of fresh air to some very tired sweeping generalisations. Its actually the work of some âresearchâ, a phrase that may be a little unfamiliar to some. It has an open and objective view of its subject and makes some good sensible suggestions.
Grand Theft Auto IV In the latest instalment, players run over pedestrians, kill police, visit prostitutes and are encouraged to drink-drive
âSounds like a press or politician night out to meâ, but on a more serious note,
Bully: Scholarship Edition Features a shaven-headed schoolboy who terrorises other pupils and teachers at his school with pranks including dunking childrenâs heads in lavatories and firing catapults at teachers. Criticised by antibullying campaigners and teaching unions for âglorifyingâ school bullying
No, no ,no, its quite the
David, Barcelona,
Games are no different to films or TV programs, so why are they treated so differently? Films such as the Saw series contain far more violence than some of the games mentioned above, and yet that's fine because films are considered more 'socially accepted' whereas anyone who plays a violent game is a psychopath?
On top of this, why do people find it so easy to criticise such games, and yet they buy them for their kids no questions asked? It's idiots like that ignoring the massive "18" logo on the front cover that need to be educated, not games developers.
Tom Eccles, Leeds, United Kingdom
It had been a wonderful evening and what I needed now, to give it the perfect ending, was a little of the Ludwig Van.
james, Barnsley,
By even attempting to ban games like Manhunt 2 the morons at the top make the game more popular. I've played the original manhunt and honestly it does nothing for me. They're a lame attempt at titillating violence but the media dresses the next one up to be something else "Ultra-violent".
As for Tanya Byron maybe she should go back to the house of tiny tear aways instead of being the governments "GTA prostitute".
I'm sick of games taking the bum wrap for the lack of regard parents have for certificates and their own skills in rearing their child. If they were really that concerned about what their children were doing they might actually consider "spending time with them" and "playing games with them" novel concepts, I know!!
G, London,
yet again, the media are jumping on the band wagon with violent games, taking the easy way. We are adults for pity's sake. We can tell the difference between reality and fantasy. Focus on educating parents, not stigmatising gamers.
Btw, I'm not a prostitute killer, I have no car, I dont drink drive, I have no desire to ever hurt or shoot anyone. Yet I'm going to get GTA4. I'm getting it to have my mind blown by some of the first next-gen gameplay.
DO you do need someone who knows about games to work for you? You obviously don't have anyone that does at the moment.
Colin Mills, birmingham,
Grand Theft Auto IV In the latest instalment, players run over pedestrians, kill police, visit prostitutes and are encouraged to drink-drive - WRONG
At no point has ANY GTA title actually encouraged you to kill innocent people or drink and drive.....and you are NEVER rewarded for doing it.....it gets you into trouble.
Bully: Scholarship Edition Features a shaven-headed schoolboy who terrorises other pupils and teachers at his school with pranks including dunking childrenâs heads in lavatories and firing catapults at teachers - WRONG
The character you play as in this game does NOT terrorise other pupils, his role in the game is to STOP other pupils from doing that stuff. Just like GTA.....any bad stuff you do only results in you getting into trouble and you are NOT rewarded for doing bad things.
I wish journalists who write this stuff would actually do some research into the games they are talking about.
Adam, London,
How on earth is Condemed2 never mentioned when it comes to gratuitous violence? Any game where u can kill by crushing someones head in a vice has to be gratuitous. The game features prolonged acts of bloody violence and some how went under the radar of all newspapers.
Mark, Swansea,
The so-called Manhunt killing was a farce of so-called journalism. The killer never had the game, the victim did, and the motive for the killing was in fact theft as stated by the leader of the investigation. Then again, why let the facts get in the way of a good story?
The media in general simply get a second hand sound-bite and run with it without actually playing the game for themselves. Games, like movies and books, have different contexts which are often ignored in favour of sensationalist descriptions such as those above.
In GTA you CAN kill pedestrians, it doesn't mean you have to. You CAN visit prostitutes, it doesn't mean you have to. In fact, it's never stated anywhere in the game or instructions exactly HOW that's done, sound-bites such as above are the reason so many know about it. As for the drink driving thing, that is flat out wrong. You are not encouraged to do it, it is merely a part of ONE mission in the game.
I'm all for BBFC ratings though.
Paul Dennett, Blackpool,
"Manhunt 2 Developers Rockstar recently won a nine-month battle to sell this ultra-violent game in Britain despite the British Board of Film Classification objecting that the action, set in a psychiatric hospital for the criminally insane, âencourages visceral killing and focuses on stalking and brutal slaying.â The original Manhunt was blamed for the murder of a boy, aged 14, in Leicester in 2004."
Have you even bothered to play this game or even research it? The quite relating to the original Manhunt / Stephan Parkeet murder is especially rediculous considering the police involved in the case officially ruled out the game as having anything to do with the murder.
You'd be surprised just how many of your (mature) readers play computer games and following the Sun / News Of The World / Daily Express route of 'BAN THIS SICK FILTH!!!!' simply patronises these readers.
S. Shaw, Douglas, IOM
"Bully: Scholarship Edition Features a shaven-headed schoolboy who terrorises other pupils and teachers at his school with pranks including dunking childrenâs heads in lavatories and firing catapults at teachers. Criticised by antibullying campaigners and teaching unions for âglorifyingâ school bullying. "
Its not glorifying bullying, If anyone actually bothered to research the game at all they would realise your not a bully; Your actually standing up and protecting people who are getting bullied.
But I suppose any excuse for The Sun/News Of The World/Any other tabloid to print some huge Title in caps saying how games glorify violence or whatever is easier than actualyl paying attention to important news.
Mike, London,